File:Learning-patterns-final-v1.1.pdf: Difference between revisions

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=={{int:filedesc}}==
=={{int:filedesc}}==
{{Information
{{Information
|description=<onlyinclude>{{en|1=Design patterns are a fundamental part of software development, as they
|description=<onlyinclude>{{en|1=Design patterns are a fundamental part of software development, as they provide typical solutions to commonly recurring problems in software design. Rather than providing specific pieces of software, design patterns are merely concepts that can be used to handle recurring themes in an optimized way.}}</onlyinclude>
provide typical solutions to commonly recurring problems in software design.
Rather than providing specific pieces of software, design patterns are merely
concepts that can be used to handle recurring themes in an optimized way.}}</onlyinclude>
|date=2022-08-11
|date=2022-08-11
|source=https://www.patterns.dev/
|source=https://www.patterns.dev/

Revision as of 16:52, 11 August 2022

Sum­ma­ry

Eng­lish: De­sign pat­terns are a fun­da­men­tal part of soft­ware de­vel­op­ment, as they pro­vide typ­i­cal so­lu­tions to com­mon­ly re­cur­ring prob­lems in soft­ware de­sign. Rather than pro­vid­ing spe­cif­ic pieces of soft­ware, de­sign pat­terns are mere­ly con­cepts that can be used to han­dle re­cur­ring themes in an op­ti­mized way.

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